Research Projects (2000)
- Show Keywords
- 3D Computer Vision 3D reconstruction Aerial Vision Augmented Reality Augmented Video Best Paper Award Biometrics Caleydo Computer Graphics Computer Vision Convex Optimization Coordinate transformations detection face Fingerprint Georeferencing GPU GUI HOG Human Computer Interaction Image Labelling Industrial Applications Information Visualization integral imaging Interaction Interaction Design Machine Learning Medical computer vision Medical Visualization Mixed Reality Mobile computing Mobile phone Model Multi-Display Environments Multiple Perspectives Object detection Object recognition Object reconstruction Object Tracking On-Line Learning Robotics Segmentation Shape analysis shape from focus SLAM Software Projects Structure from Motion Surveillance SVM Symmetry Tracking Fusion Tracking, Action Recognition User Interfaces Variational Methods Virtual reality and augmented reality Visual Tracking Visualization
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Route Tracer
(details) |
During an exhibition time of 5 months the whole internet as seen from one internet node should be visualized. The visitors can interact with the scene in the following ways: free 3D navigation, guided navigation (following the node links) and virtually send email (the user will fly behind an email package following a route from sender node to the recipient node). Since the number of expected nodes exceeds the limit of rendering performance multiresolution analysis must be employed. A spatially immersive display is used to let the visitors experience the wideness of the internet. |
2000 | 2000 |
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EXPO 2000
(details) |
During the EXPO 2000 international exhibition in Hannover environmental topics related to the city of Graz are demonstrated. The visitors can use one of three gaming sites to explore the Graz efforts for saving energy and preventing the pollution of the environment.
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2000 | 2000 |
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3-Dimensional Measurement and Virtual Reconstruction of Ancient Lost Worlds of Europe (MURALE)
(details) |
Tools will be developed for the reconstruction of a currently excavated archaeological site for different periods throughout the time of its occupation. This includes the development of 3D acquisition systems that can measure a range of objects of different dimensions to produce accurate and realistic looking 3D models and of tools for virtual reconstruction, documentation and classification of objects ranging from pottery sherds to entire urban building complexes. The project will provide archaeologists with the tools to support the analysis and restoration of their finds. The virtual artefacts and buildings together with the related information will be stored in a multimedia database with appropriate searching and querying functionality. 3D visualisation technologies will be developed for the interactive presentation of archaeological results in museums and via the internet, to the broad public as well as to experts. To provide Europe with an archaeological lead. Partner: Departement Elektrotechniek ESAT-PSI, Katholieke Universiteit Leuven |
2000 | 2003 |
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Virtual Liver Surgery Planning
(details) |
The liver surgery planning system (LSPS) developed at our institute is addressing obstacles associated with surgical planning of planning liver tumor resections based on CT image data. The main goal is to support radiologist's during data preparation and to give surgeons precise information for making optimal decisions. This was achieved by combining the fields of medical image analysis and computer graphics, which allows for innovative problem solutions, especially when user interaction with complex 3D objects is needed. |
2000 | 2003 |
