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- 3D Computer Vision 3D reconstruction Aerial Vision Augmented Reality Augmented Video Best Paper Award Biometrics Caleydo Computer Graphics Computer Vision Convex Optimization Coordinate transformations detection face Fingerprint Georeferencing GPU GUI HOG Human Computer Interaction Image Labelling Industrial Applications Information Visualization integral imaging Interaction Interaction Design Machine Learning Medical computer vision Medical Visualization Mixed Reality Mobile computing Mobile phone Model Multi-Display Environments Multiple Perspectives Object detection Object recognition Object reconstruction Object Tracking On-Line Learning Robotics Segmentation Shape analysis shape from focus SLAM Software Projects Structure from Motion Surveillance SVM Symmetry Tracking Fusion Tracking, Action Recognition User Interfaces Variational Methods Virtual reality and augmented reality Visual Tracking Visualization
2.5D: Occlusion Handling in AR using Online Depth Information Extraction
SmartVidente is a research project for Augmented Reality visualization of underground infrastructure such as water, heat pipes, power lines and communication cables.
Bend the world
Extending Augmented Reality with Multiple Perspectives
Measuring Visual Saliency and Visual Clutter on the GPU
Construct an efficient GPU-based implementation for measuring visual saliency and visual clutter.
Multi-View Texturing of 3D Meshes
Develop a tool for texturing 3D meshes of objects by blending texture images from multiple views.
Multiple Viewpoints: Integrate Additional Viewpoints into Augmented Reality
Integrate additional viewpoints (e.g. mirrors) into the current view to investigate the world without moving
Point Clouds to Meshes
Transforming point clouds produced by reconstruction algorithms to a consistent mesh
Realistic Cloth Rendering
For the Virtual Dressing Room project, photo realistic visualization of garments is vital. Physical simulation of mesh positions is already implemented (see next figure), but material shading needs to be improved. To achieve this goal the general concept
Robust Surface Reconstruction from Noisy Point Clouds
Implement an algorithm that is able to robustly extract a triangle mesh from a point cloud obtained from multiple depth maps that may contain outliers.
Softshell GPU Taskmanager
Build a Taskmanager for the GPU using Softshell
Softshell Volume Rendering Techniques
Advance our special Volume Renderer with an interesting feature
Visualization Tool for 3D Reconstructions
Visualization of several stages of a 3D reconstruction pipeline in a GUI